Wearing Party Category Clothing gives a +1 Playful Moodlet, Duration = dependent on "current clothing category".Skill gain for Comedy is 2.0, up from 1.0.Copy of Autonomy Trait Commodities from Goofball Trait.Mixed: Electric Sliderule (Mood: Focused). Enemies: Emotional Conduit, Relentless Tease (Mood: Sad).Allies: Perpetual Motion, Walking Punchline (Mood: Inspired).Whims: Buy an Instrument, Discuss Favorite Band, Play an Instrument, Play the Guitar, Play the Piano, Play the Violin, Work on Writing a Song.Random +5 Sad Moodlet, Duration = 4 hours (see Random Negative Buff template for details on frequency).Random +3 Inspired Moodlet, Duration = 3 hours (see Random Positive Buff template for details on frequency).Being near another Sim who is Playing an Instrument gives a +2 Inspired Moodlet, Duration = dependent on "proximity to sim(s)".Playing an Instrument gives a +2 Inspired Moodlet, Duration = dependent on "action in progress".* Being at a Nightclub (Bar in Base Game version) venue gives a +5 Inspired Moodlet, Duration = dependent on "being at location".* Skill gain for Singing, DJ Mixing, and Organ are 1.5, up from 1.0.Skill gain for Guitar, Piano, Violin are 1.5, up from 1.0.Copy of Autonomy Trait Commodities from Inspired Emotion.Mixed: Living Instrument (Mood: Inspired).Enemies: Goody Two Shoes, Electric Sliderule (Mood: Angry).Allies: Perpetual Motion, Relentless Tease (Mood: Energized).Trait Relations / Proximity Buffs (all proximity buffs of this type are +2):.Whims: Get into a Fight, Rage Run on the Treadmill, Rant and Rave to Someone, Send an Angry Text, Stomp Trash, Stomp in a Puddle, Mock Someone, Insult Someone's Face.Random +5 Angry Moodlet, Duration = 4 hours (see Random Negative Buff template for details on frequency).Random +3 Energized Moodlet, Duration = 3 hours (see Random Positive Buff template for details on frequency).Doing Homework (Normal, Extra Credit, or Makeup) gives a +3 Angry Moodlet, Duration = dependent on "action in progress".Being near their parent(s) gives a +1 Angry Moodlet, Duration = dependent on "proximity to sim(s)".Being at Home Lot gives a +3 Angry Moodlet, Duration = dependent on "being at location".* Being at a Nightclub venue gives a +3 Energized Moodlet, Duration = dependent on "being at location".
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